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2013 Game Analytics Book
2011 GDC Online Talk
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This page is a resource for
Georg Zoeller's
publications on Data Analytics, Data Collection Solutions and Production Gamification.
Game Development Telemetry talk at GDC 2010 in San Francisco.
Presentation on Rapid MMO Content Iteration and Production Streamlining using Spatial Analysis at GDC Online 2011 in Austin, Texas.
"
Game Analytics - Maximizing the Value of Player Data
"
Further reading:
Read more about the GDC Online 2011 talk
.
Read more about the GDC 2010 talk
Watch the 2011 talk at GDC Vault
Read more about me
.
Download the 2011 slides.
Download the 2010 slides
.
Check out further links on the topic
Leave feedback, rants, questions or comments
.
Other great resources to check out:
[GDC 2010]
Christina Norman
's talk on
Mass Effect 2
Gameplay Design [
slides
].
[GDC 2010] Rob Galanakis'
tech art talk
on the object model pipeline in
The Old Republic
[
slides
].
[GDC 2010] Ben Cloward's
talk on facial animation
in
The Old Republic
.
[AGDC 2011] Sarah Jensen Schubert's
talk on RPG math
.